[Solved] Graphics designs using Maya

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– ## mod2modmaya.docx **## mod2modmaya.docx** 2.1 — Modeling Basics (VIDEO LESSONS) [Transform Tool, Objects and Components, Object space VS World SpaceLinks to an external site.](https://youtu.be/yVKoKOmPY7g) [Selection tools in MayaLinks to an external site.](https://youtu.be/mtqp0DuDPG4) [Basic …

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Assignment Prompt & Instructions

– ## mod2modmaya.docx

**## mod2modmaya.docx**

2.1 — Modeling Basics (VIDEO LESSONS)

[Transform Tool, Objects and Components, Object space VS World SpaceLinks to an external site.](https://youtu.be/yVKoKOmPY7g)

[Selection tools in MayaLinks to an external site.](https://youtu.be/mtqp0DuDPG4)

[Basic Tools in Maya for ModelingLinks to an external site.](https://www.youtube.com/watch?v=zSr8i6yT5Ek)

2.2 — Model a Spaceship (ASSIGNMENT)

You will be modeling a spaceship using Maya's modeling tools. You may create your own spaceship design if you wish, or you can use a concept from the
[Spaceship Inspirations](https://sdccd.instructure.com/courses/2487176/pages/2-dot-3-spaceship-inspirations) design Module.

Technical/Creative Requirements:

· Can be any creative style that you wish

· Must show good use of topology

· Must have your objects named and grouped in the outliner

· Your spaceship must be made of multiple objects.

· Must use Autodesk Maya

Submission Requirements:

· You will be turning in 4 images in total for this project:

· 1 image from the Front view, with the display mode Wireframe on shaded active.

· 1 image from the Side view, with the display mode Wireframe on shaded active.

· 1 image from a Three-Quarters view, with the display mode Wireframe on shaded active.

· 1 image from a Three-Quarters view, with the display mode Smooth shade all active.

**Choose a submission type**

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

## image2.png

## image3.png

## image5.png

## image4.png

## image5.jpg

## image6.jpg

## image1.png

**## mod2modmaya.docx**

2.1 — Modeling Basics (VIDEO LESSONS)

[Transform Tool, Objects and Components, Object space VS World SpaceLinks to an external site.](https://youtu.be/yVKoKOmPY7g)

[Selection tools in MayaLinks to an external site.](https://youtu.be/mtqp0DuDPG4)

[Basic Tools in Maya for ModelingLinks to an external site.](https://www.youtube.com/watch?v=zSr8i6yT5Ek)

2.2 — Model a Spaceship (ASSIGNMENT)

You will be modeling a spaceship using Maya's modeling tools. You may create your own spaceship design if you wish, or you can use a concept from the
[Spaceship Inspirations](https://sdccd.instructure.com/courses/2487176/pages/2-dot-3-spaceship-inspirations) design Module.

Technical/Creative Requirements:

· Can be any creative style that you wish

· Must show good use of topology

· Must have your objects named and grouped in the outliner

· Your spaceship must be made of multiple objects.

· Must use Autodesk Maya

Submission Requirements:

· You will be turning in 4 images in total for this project:

· 1 image from the Front view, with the display mode Wireframe on shaded active.

· 1 image from the Side view, with the display mode Wireframe on shaded active.

· 1 image from a Three-Quarters view, with the display mode Wireframe on shaded active.

· 1 image from a Three-Quarters view, with the display mode Smooth shade all active.

**Choose a submission type**

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

![](https://www.sweetstudy.com/questions/graphics-designs-using-maya)

## image2.png

## image3.png

## image5.png

## image4.png

## image5.jpg

## image6.jpg

## image1.png

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